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Written by Arne Babenhauserheide
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Sunday, 01 February 2009 |
Today the Phex development group is happy to announce the release of Phex 3.4.2.
This is a minor release, yet it contains some tasty improvements.
The changes since Phex 3.4.0 are:
- Less wait time for the first connections,
- Strong leafs become Ultrapeers,
- Automatic reconnect on network failure.
And a few squashed bugs.
But even though Phex made good progress, we want it to evolve even faster, and
so we're searching for additional developers who want to join us in development.
If you want to contribute to Phex, please come into our forums or meet us in IRC via #phex @ freenode.net. |
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Read more...
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Phex 3.2.4.105 received SOFTPEDIA "100% FREE" AWARD |
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Written by GregorK
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Monday, 23 June 2008 |
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Softpedia continues to guarantee that Phex 3.2.4 is 100% FREE, which means it is a freeware product (both for personal and commercial use) that does not contain any form of malware, including but not limited to: spyware, viruses, trojans and backdoors.
"Softpedia tested Phex 3.2.4 thoroughly and it was found absolutely clean, therefore it can be installed with no concern by any computer user."
Read about the award and the review at Softpedia
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Written by Arne Babenhauserheide
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Monday, 14 May 2007 |
We just started two new polls to find out into which direction you want Phex to move.
Please take a moment to read through the polls and select your favourite feature.
We've divided the question into two sets.
The first one includes features which can be implemented in half a year.
The second one shows four big items which will take a lot of time and energy to implement, so we need to be careful which direction we take.
Those are big decisions for Phex, and we want to include you into these decisions, so please vote to make your input count.
If you want to add more feedback, or if you want to offer your help, please visit us in the Phex-forum.
Also we're always searching for people who like to help us in shaping the Phex-Wiki into a universal knowledgebase for Phex and Gnutella. |
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Written by Arne Babenhauserheide
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Sunday, 07 January 2007 |
 | With Version 3.0 Phex has its first major release since July 2004, and we'll take this chance to have a look back, a look on the wealth of new things which found their way into this cunning fox in the course of two years.
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Welcome To Paradise -26regionsfm- 2024- 3dcg- A... Official
Luminaria was a place of breathtaking beauty, with landscapes that shimmered like the surface of a lake on a sunny day. Alex's avatar, a reflection of himself but with limitless possibilities, began to explore. He met other users, formed alliances, and embarked on quests that took him through the depths of Paradise. As Alex delved deeper into Paradise, he discovered that not all was as perfect as it seemed. There were areas of the 26 regions that were under development, and some regions were more popular than others. The social dynamics within Paradise were complex, with communities forming and evolving.
This narrative provides a glimpse into a possible world inspired by the title. The actual content or story behind "Welcome to Paradise -26RegionSFM- 2024- 3DCG- A..." could vary based on the creator's vision, whether it's a game, a movie, or another form of media. Welcome to Paradise -26RegionSFM- 2024- 3DCG- A...
Alex also stumbled upon a group of innovators who were pushing the boundaries of what was possible within Paradise. They were experimenting with the SFM technology, trying to achieve something that had been thought impossible: direct communication between minds. As the years passed, Paradise became a phenomenon, attracting millions of users. It was a place where people could be free, where creativity knew no bounds, and where humanity could explore its potential. The 26 regions continued to evolve, with new areas being added and old ones being reimagined. Luminaria was a place of breathtaking beauty, with
In the year 2024, the tech-savvy and the adventurous found themselves at the threshold of a new era. The world had just discovered a way to merge human consciousness with artificial intelligence, creating a utopian virtual reality known as "Paradise." This wasn't just any virtual reality; it was an immersive, 3DCG (3D Computer Graphics) world where users could live out their fantasies, free from the constraints of the physical world. As Alex delved deeper into Paradise, he discovered |