def main(): global defender_pos, enemies, bullets
# Initialize Pygame pygame.init()
# Update display pygame.display.flip()
# Screen dimensions SCREEN_WIDTH = 800 SCREEN_HEIGHT = 600 screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGHT))
# Defender properties defender_size = 50 defender_pos = [SCREEN_WIDTH / 2, SCREEN_HEIGHT - defender_size * 2] defender_speed = 5






























